Cruze 6 Mac OS
With a fuel consumption of 6.8 litres/100km - 42 mpg UK - 35 mpg US (Average), 0 to 100 km/h (62mph) in 12.5 seconds, a maximum top speed of 115 mph (185 km/h), a curb weight of 2998 lbs (1360 kgs), the Cruze 1.6 L has a naturally-aspirated Inline 4 cylinder engine, Petrol motor. Verify Volume Format is set to MS-DOS file system or exFAT, Scheme is set to “Master Boot Record” (Do NOT select GUID Partition Map) then click Erase. Instructions below are for 10.13.x (High Sierra) 1. Open Disk Utility. Please See Answer 20985: How to access Disk Utility macOS 2. In the top menu bar, go to View, and choose Show All.
This tip is designed to be a one stop shop to find out what iOS you can use if you are able to install a specific Mac OS X.
Note, some downloads from Apple do not work in Safari for earlier Mac OSes, see this tip if you find you can't download them anymore, to find a browser that will work.
Updating to iOS 14? This thread discusses a trick to enable iTunes syncing to work in El Capitan. Reinstall iTunes while the phone is connected:
Further details are here:
- Make sure you are running 10.11.6 using the Combo to any version of 10.11 and Security Update 2018-004.
- Upgrade to iTunes 12.8.2.3.
- From TuringTest2 on another thread:
Assuming a suitable version of iTunes is in place then in Finder use the menu item Go > Go to Folder..., copy the following text, paste it into the dialog box and press enter:
Cruze 6 Mac Os Download
/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/Current/Resources
Unlock your device and connect it to USB. Double click on MobileDeviceUpdater in the folder that has opened. It should notify you of a software update. Install it and iTunes should hopefully recognize your device.
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On September 19, 2019, iOS 13 was released. Present requirements for iOS 13 include Mac OS 10.11.6 for iTunes 12.8 as a bare minimum.
Two factor authentication logins for AppleID unlocks was introduced on Mac OS 10.12.4. If your iOS is current for it, you can usually use it to unlock either from another current iOS device, or http://iforgot.apple.com if you don't have a Mac.
On May 29, 2019, it was found that iOS 12.1.5 could sync with iTunes on Mac OS X 10.10.5 if you kept iTunes 12.5.5.
This thread discusses more of the inconsistent requirements that were initially stated:
https://www.imobie.com/support/how-to-downgrade-from-ios-12-to-ios-11.htm offers a means of downgrading from iOS 12 to iOS 11, if no other means work to link an elderly Mac that can't be updated to 10.11. Be very careful to backup your data properly to avoid problems. Consider a lightning port data transfer device if you need to backup data. And remember no backup is complete, unless you know you have two working copies.
Downgrading Mac OS X is possible in many cases, but your iOS is not at all. Downgrading a Mac is described here:http://discussions.apple.com/docs/DOC-1948
iOS 12 & Yosemite -is a new tip I constructed to cover what can be done for those with Yosemite when downgrading the iOS is no longer possible.
For iOS earlier than 5, see this tip:Which OS do I have and where should I post?So be sure to look this over before upgrading your iOS and backup/sync your iOS with your Mac:
Mac OS X 10.5.8 (Leopard) supports PowerPC Macs, iTunes 10.6.3, iOS 5.1.1.
Mac OS X 10.6.8 (Snow Leopard) supports Intel only Macs, but does support PowerPC applications, iTunes 11.4 and iOS 6, and iOS 7.
Mac OS X 10.7.3 (Lion) supports iCloud except for iCloud Drive in its current iteration and the new Notes.
Mac OS X 10.7.5 (Lion) (link explains the pitfalls of losing PowerPC applications) supports iTunes 12.2.2.25 (available from Software update as of 10/24/2015), iOS 8 and iOS 9.0.
Mac OS X 10.8 (Mountain Lion) is required for iTunes 12.3 and iOS 9.2 and iOS 9.2.1(except iCloud Drive, and the new notes). Does not support iOS 10 or iTunes 12.5.1 according to the Wikipedia below.Mac OS X 10.9.5 (Mavericks)one user has said is required for iOS 10 and iTunes 12.5. It is though unable to sync with iOS 11.Mac OS X 10.10 (Yosemite) is required minimum for the new iCloud Drive and iOS 11 (except for Notes, which requires El Capitan). iTunes 12.7.0.166 is needed for iOS 11. Also note, anyone who can install Mountain Lion can also install El Capitan, which supports all iOSes up to the iOS 14.x as of (April 2, 2021). That's covered earlier in this tip.
Mac OS 10.12 (Sierra) currently has no special requirements as of April 2, 2021, however is a free path to upgrade from Macs that shipped with Lion, that upgraded to 10.7.5 or later, and then updated to Sierra to be able to synchronize with iOS 12.
iOS 12 was released September 17, 2018. Please make sure to backup your data on your iphone, ipad, or ipod touch and not apply any update until you are certain that iTunes on your Mac or PC can handle it.
Some may find running Windows on their Mac Running Windows on a Mac, and Connecting it to Macor creating a separate partition for a newer Mac OS How to format a drive, or disc for maximum portability?allows one to sync to a newer iOS without losing compatibility of older Mac OS versions.
Stuck in Mavericks, Mac OS X 10.9.5? There is a published way to downgrade your iOS.
Note: this is not for the faint at heart, but sure is better than having to upgrade your Mac OS X prematurely for an App you can't afford upgrading on your Mac. Consider your reason for being stuck. If it is a software that won't run on 10.11.6, ask on the forum for other software titles that are comparable, since you can upgrade to Mac OS X 10.11.6 to get the current iOS of April 2, 2021.
Mac Os Download
The last iOS supported for various iDevices is listed on the table called 'Terminal update for' on:https://en.wikipedia.org/wiki/IOS_version_history
And many of the latest iOS versions and iTunes support are on https://en.wikipedia.org/wiki/History_of_iTunes
Notes: Upgrading to 10.7 and above, don't forget Rosetta! and High Sierra upgrading tipoffer two means of getting your Mac up to speed with iTunes 12.8. Use the first tip if running 10.6.8 or earlier to get to 10.11. And use the other tip if running 10.8 or later.
Introduction
When we last left Mac OS X, it had reached the second developer preview release. The core technologies and APIs were all present, but the GUI remained troublingly unfinished. At the recent MacWorld Expo in San Francisco (MWSF), Steve Jobs revealed in his keynote address that the Mac OS X DP2 GUI is not so much 'unfinished' as it is wholly unrelated to the GUI that will ship with the OS--a place-holder, if you will. The actual Mac OS X GUI was briefly demonstrated during the keynote, and it is a radical departure from traditional Mac OS.
This article will review Jobs's Mac OS X GUI demonstration and explain the underlying technology that makes it possible, emphasizing what is so new and different about it, and what it means for Mac users and PC users alike. Before we start, let's briefly review Apple's latest marketing angle on the Mac OS X core.
Core OS: The Latest Picture
Before demonstrating the GUI, Jobs reviewed the Mac OS X architecture. The culmination of this review was yet another high-level block diagram of the OS:
Mac OS X Architecture
Nothing has really changed since Mac OS X was first announced over a year ago, but the naming, emphasis, and ordering of the blocks has been altered to suit Apple's marketing goals. For example, the bottom-level block is now labeled 'Darwin.' Darwin is Apple's name for the open source distribution of the Mac OS X kernel. In previous diagrams, the bottom-level block was simply labeled 'Mach.' It's still Mach, of course, but the Darwin project also encompasses the BSD API layer--something that was previously shown as a separate block above Mach and alongside the other APIs like Carbon and Cocoa.
These cosmetic changes say a few things. First, they emphasizes the fact that Darwin is to be synchronized with Mac OS X. The current Darwin release available at Apple's web site is somewhat behind Mac OS X's internal development, but Darwin will be updated when Mac OS X ships to be exactly identical to the kernel in the commercial release. This was announced long ago at an Apple World Wide Developer Conference (WWDC), but it was not emphasized to the general public. Consequently, many developers have looked at the Darwin project as a sort of academic exercise, or as open source political posturing by Apple. Now it's clear that it's in developers' best interests to pay attention to Darwin. Even if they don't make direct contributions to the source code, just having the code on hand as a reference is a great aid to development (especially when contrasted with the classic Mac OS development experience, where many OS features were obscure 'black boxes' with spotty documentation).
AdvertisementSecond, since the BSD APIs are part of Darwin (and therefore lose their own block in the diagram), this new view of Mac OS X de-emphasizes the BSD APIs. They're still there, and developers can still write to them, but the other APIs are more applicable to traditional Mac OS development. Similarly, Java lost its API block and was merely mentioned as an alternate language for Cocoa development. Again, this is more of a marketing change than a technological one.
The (green) graphics layer of the diagram has also been changed. Open GL, QuickTime, and Quartz are listed alongside each other despite their significant differences. OpenGL is the 3D API everyone knows and loves. QuickTime is Apple's media architecture which encompasses everything from audio and video playback to a 3D API of its own (QuickDraw 3D) which exists at a level of abstraction far above OpenGL. Indeed, QD3D could conceivably be implemented on top of OpenGL. (Apple's RAVE API is used instead, but it's a moot point since QD3D is now defunct.) And Quartz, which will be detailed in the next section, is the lowest-level of Mac OS X's display system. Why are they side-by-side in the block diagram? Perhaps it makes for a less confusing overview for non-technical people.
As mentioned earlier, the (purple) API layer now contains only the three C's: Classic, Carbon, and Cocoa. They're listed in the order that Apple expects developers to use them: Classic for existing Mac OS apps, Carbon for revised Classic apps that take advantage of Mac OS X's modern features, and Cocoa for developers interested in the latest revision of the object-oriented NeXT/OpenStep APIs.
But it's the top layer that is entirely new. Previously, this block was evasively labeled 'Advanced Mac OS Look and Feel.' Exactly what that meant, no one knew. Knowledge of that block's existence led to significant hedging about the GUI present in Mac OS X DP2, but I don't think anyone expected something as radical as Aqua. Before we get to that, let's review what is really the most significant part of the Mac OS X GUI--that box that's been in the diagram for over a year and that not many people took notice of until Aqua showed what it could do: Quartz.